// DON'T MESS WITH THIS.
// GUNMAN - maintained by cannelbrae
// MONSTERS

// Basic game settings
sk_percent_random_h1		"6"
sk_percent_random_h2		"12"
sk_percent_random_h3		"18"

// World ents
sk_large_meteor_d1		"50"
sk_large_meteor_d2		"75"
sk_large_meteor_d3		"125"

sk_small_meteor_d1		"20"
sk_small_meteor_d2		"35"
sk_small_meteor_d3		"50

	
// Monster Health & Damage

// Bandit related
sk_bandit_h1			"100"
sk_bandit_h2			"110"
sk_bandit_h3			"125"

sk_bandit_limp_h1		"25"
sk_bandit_limp_h2		"20"
sk_bandit_limp_h3		"20"

// Demoman
sk_demoman_h1			"125"
sk_demoman_h2			"135"
sk_demoman_h3			"145"

sk_demoman_limp_h1		"30"
sk_demoman_limp_h2		"20"
sk_demoman_limp_h3		"15"

sk_demoman_rocket_d1	"50"
sk_demoman_rocket_d2	"70"
sk_demoman_rocket_d3	"90"

// Gator related
sk_gator_h1				"25"
sk_gator_h2				"35"
sk_gator_h3				"45"
	
sk_gator_bite_d1		"15"
sk_gator_bite_d2		"22"
sk_gator_bite_d3		"30"

// Ourano related
sk_ourano_h1			"70"
sk_ourano_h2			"70"
sk_ourano_h3			"80"

sk_ourano_d1			"30"
sk_ourano_d2			"35"
sk_ourano_d3			"40"

// Penta related
sk_penta_h1				"300"
sk_penta_h2				"400"
sk_penta_h3				"500"

sk_penta_bite_d1		"30"
sk_penta_bite_d2		"40"
sk_penta_bite_d3		"50"

// raptor related
sk_raptor_h1			"60"
sk_raptor_h2			"70"
sk_raptor_h3			"80"

sk_raptor_bite_d1		"5"
sk_raptor_bite_d2		"7"
sk_raptor_bite_d3		"9"

sk_raptor_jump_d1		"8"
sk_raptor_jump_d2		"12"
sk_raptor_jump_d3		"14"

// Scorpion related
sk_smlscorp_h1			"8"
sk_smlscorp_h2			"12"
sk_smlscorp_h3			"15"

sk_smlscorp_claw_d1		"6"
sk_smlscorp_claw_d2		"8"
sk_smlscorp_claw_d3		"12

sk_smlscorp_sting_d1		"8"
sk_smlscorp_sting_d2		"15"
sk_smlscorp_sting_d3    	"20"

sk_lrgscorp_h1			"45"
sk_lrgscorp_h2			"60"
sk_lrgscorp_h3			"70"

sk_lrgscorp_claw_d1		"30"
sk_lrgscorp_claw_d2		"35"
sk_lrgscorp_claw_d3		"40"

sk_lrgscorp_sting_d1		"40"
sk_lrgscorp_sting_d2		"45"
sk_lrgscorp_sting_d3		"50"

// rustbit related
sk_rustbit_h1			"30"
sk_rustbit_h2			"40"
sk_rustbit_h3			"55"

sk_rustbit_shot_d1		"5"
sk_rustbit_shot_d2		"7"
sk_rustbit_shot_d3		"9"

sk_rustbit_claw_d1		"20"
sk_rustbit_claw_d2		"25"
sk_rustbit_claw_d3		"35"

// Rustbot related
sk_rustbot_h1			"60"
sk_rustbot_h2			"75"
sk_rustbot_h3			"120"

sk_rustbot_melee_d1		"50"
sk_rustbot_melee_d2		"65"
sk_rustbot_melee_d3		"80"

sk_rustbot_long_d1		"3"
sk_rustbot_long_d2		"4"
sk_rustbot_long_d3		"6"

sk_rustbot_short_d1		"9"
sk_rustbot_short_d2		"12"
sk_rustbot_short_d3		"15"

// Scientist related
sk_scientist_h1			"45"
sk_scientist_h2			"55"
sk_scientist_h3			"65"

// Tube related
sk_tube_h1		"45"
sk_tube_h2		"60"
sk_tube_h3		"75"

// Crittter info
sk_critter_h1		"75"
sk_critter_h2		"150"
sk_critter_h3		"200"

sk_critter_spit_d1	"20"
sk_critter_spit_d2	"35"
sk_critter_spit_d3	"40"

sk_critter_melee1_d1	"30"
sk_critter_melee1_d2	"40"
sk_critter_melee1_d3	"50"

// maggod related
sk_maggot_d1 		"6"
sk_maggot_d2 		"12"
sk_maggot_d3 		"15"
	
sk_maggot_h1 		"10"
sk_maggot_h2 		"10"
sk_maggot_h3		"10"

// cave cricket related
sk_cricket_d1		"1"
sk_cricket_d2		"1"
sk_cricket_d3		"1"

sk_cricket_h1		"1"
sk_cricket_h2		"1"
sk_cricket_h3		"2"

// Hatchet Fish related
sk_hatchetfish_h1	"15"
sk_hatchetfish_h2	"15"
sk_hatchetfish_h3	"15"

sk_hatchetfish_d1	"5"
sk_hatchetfish_d2	"7"
sk_hatchetfish_d3	"9"

// Chopper related
sk_chopper_h1		"200"
sk_chopper_h2		"250"
sk_chopper_h3		"300"


// Beak related
sk_beak_h1 			"30"
sk_beak_h2 			"40"
sk_beak_h3  		"50"

sk_beak_bite_d1  	"6"
sk_beak_bite_d2  	"8"
sk_beak_bite_d3  	"10"
	
sk_beak_scrape_d1  	"5"
sk_beak_scrape_d2  	"7"
sk_beak_scrape_d3  	"9"


// WEAPONS DAMAGE, HUMAN AND ENEMY

// Bullet types
sk_9mmAR_bullet1	"10"
sk_9mmAR_bullet2	"10"
sk_9mmAR_bullet3	"10"

sk_MP5_bullet1		"25"
sk_MP5_bullet2		"25"
sk_MP5_bullet3		"25"

sk_buckshot1		"8"
sk_buckshot2		"8"
sk_buckshot3		"8"

sk_gaussshot_d1		"8"
sk_gaussshot_d2		"8"
sk_gaussshot_d3		"8"

sk_gaussfast_d1		"10"
sk_gaussfast_d2		"10"
sk_gaussfast_d3		"10"

sk_gaussslow_d1		"50"
sk_gaussslow_d2		"50"
sk_gaussslow_d3		"50"

sk_chemgun_d1		"85"
sk_chemgun_d2		"85"
sk_chemgun_d3		"85"

sk_gren_speed1		"50"				
sk_gren_speed2		"75"
sk_gren_speed3		"100"

sk_hand_grenade_d1	"90"
sk_hand_grenade_d2	"90"
sk_hand_grenade_d3	"90"

sk_mine_d1 		"75"
sk_mine_d2 		"75"
sk_mine_d3 		"75"

sk_onehandpunch_d1  "10"
sk_onehandpunch_d2  "10"
sk_onehandpunch_d3 	"1-"

sk_twohandpunch_d1 	"10"
sk_twohandpunch_d2 	"10"
sk_twohandpunch_d3 	"10"

sk_human_kick_d1	"20"
sk_human_kick_d2	"20"
sk_human_kick_d3	"20"

sk_knife1_d1 		"15"
sk_knife1_d2 		"15"
sk_knife1_d3 		"15"

sk_dml_rocket_d1	"100"
sk_dml_rocket_d2	"100"
sk_dml_rocket_d3	"100"




// PLAYER WEAPON AMMO INFO
// REMOVED FROM FREEING OF CVARS

// HEALTH/CHARGE
sk_suitcharger1		"50"
sk_suitcharger2		"50"
sk_suitcharger3		"35"

sk_battery1		"20"
sk_battery2		"20"
sk_battery3		"20"

sk_armorsuit1 		"100"
sk_armorsuit2 		"100"
sk_armorsuit3 		"100"

sk_healthcharger1	"50"
sk_healthcharger2	"40"
sk_healthcharger3	"30"

sk_healthkit1		"10"
sk_healthkit2		"10"
sk_healthkit3		"10"

sk_scientist_heal1	"35"
sk_scientist_heal2	"20"
sk_scientist_heal3	"20"




// monster damage adj
sk_monster_head1	"3"
sk_monster_head2	"2"
sk_monster_head3	"2"

sk_monster_chest1	"1"
sk_monster_chest2	"1"
sk_monster_chest3	"1"

sk_monster_stomach1	"1"
sk_monster_stomach2	"1"
sk_monster_stomach3	"1"

sk_monster_leg1		"1.25"
sk_monster_leg2		"1.25"
sk_monster_leg3		"1"

sk_monster_arm1		"1.5"
sk_monster_arm2		"1.5"
sk_monster_arm3		"1"




// Player damage adj
sk_player_head1		"1"
sk_player_head2		"1"
sk_player_head3		"2"

sk_player_chest1	"1"
sk_player_chest2	"1"
sk_player_chest3	"1"

sk_player_stomach1	"1"
sk_player_stomach2	"1"
sk_player_stomach3	"1"

sk_player_leg1		"1"
sk_player_leg2		"1"
sk_player_leg3		"1"

sk_player_arm1		"1"
sk_player_arm2		"1"
sk_player_arm3		"1.25"