Herb,

In this zip files are replacements for all the tower scene wave files, here is what was done:

Shortened the towerscene1_mono_left/right pair so that they fade out more naturally when the scene fades to black.
Split the stereo wave I sent you into two pairs of sounds for tower_scene-2 (rustdeath) and tower_scene-3 (implode)
Tweaked the tower_spice_left/right pair and towerscene_rustdeath so that they do not compete with each other sonically, adjusted the lengths.
Tweaked and adjusted the length of the tower_implode_left/right pair

BUT, there is a problem.  Something is going on with the tower-implode scene that is causing the sounds to "short out".  You barely hear the start of the tower_implode_left/right pair and the meteor sounds seem to get chopped up to.  I tried some test tones and some files with different sampling rates and its always the same.  

Is this a Cannel issue?  

Let me know if you have any ideas on how to resolve this.

SS

P.S. - I can't wait until those gorky HL bang sounds are replaced with the meteor sounds I made!