$modelname valve/models/v_rpg.mdl
$cd "."
$cdtexture old_maps_8bit

$scale 1.0

$origin 0 0 64

// whole body


$body body "rpg_rocket" 
$body body "rpg_launcher"
$body body "rpg_hand" reverse


$sequence idle "work files/rpg_idle1(simple)" loop fps 15				
$sequence reload "work files/oldrpg_fire1(reload)" fps 30
$sequence fire "work files/oldrpg_fire2(empty)" fps 30