"Configs"
{
	"Games"
	{
		"Half-Life 2"
		{
			"GameDir"		"hl2"
			"hammer"
			{
				"GameData0"		"halflife2.fgd"
				"TextureFormat"		"5"
				"MapFormat"		"4"
				"DefaultTextureScale"		"0.250000"
				"DefaultLightmapScale"		"16"
				"GameExe"		"hl2.exe"
				"DefaultSolidEntity"		"func_detail"
				"DefaultPointEntity"		"info_player_start"
				"BSP"		"vbsp.exe"
				"Vis"		"vvis.exe"
				"Light"		"vrad.exe"
				"MapDir"		"e:\newssdk\sourcesdk_content\hl2\mapsrc"
				"BSPDir"		"hl2\maps"
				"CordonTexture"		"tools\toolsskybox"
				"MaterialExcludeCount"		"10"
				"-MaterialExcludeDir0"		"console"
				"-MaterialExcludeDir1"		"debug"
				"-MaterialExcludeDir2"		"detail"
				"-MaterialExcludeDir3"		"engine"
				"-MaterialExcludeDir4"		"hlmv"
				"-MaterialExcludeDir5"		"hud"
				"-MaterialExcludeDir6"		"particle"
				"-MaterialExcludeDir7"		"models"
				"-MaterialExcludeDir8"		"vgui"
				"-MaterialExcludeDir9"		"voice"
			}
		}
		"Half-Life 2: Episode One"
		{
			"GameDir"		"episodic"
			"hammer"
			{
				"GameData0"		"halflife2.fgd"
				"TextureFormat"		"5"
				"MapFormat"		"4"
				"DefaultTextureScale"		"0.250000"
				"DefaultLightmapScale"		"16"
				"GameExe"		"hl2.exe"
				"DefaultSolidEntity"		"func_detail"
				"DefaultPointEntity"		"info_player_start"
				"BSP"		"vbsp.exe"
				"Vis"		"vvis.exe"
				"Light"		"vrad.exe"
				"MapDir"		"e:\newssdk\sourcesdk_content\episodic\mapsrc"
				"BSPDir"		"episodic\maps"
				"CordonTexture"		"tools\toolsskybox"
				"MaterialExcludeCount"		"10"
				"-MaterialExcludeDir0"		"console"
				"-MaterialExcludeDir1"		"debug"
				"-MaterialExcludeDir2"		"detail"
				"-MaterialExcludeDir3"		"engine"
				"-MaterialExcludeDir4"		"hlmv"
				"-MaterialExcludeDir5"		"hud"
				"-MaterialExcludeDir6"		"particle"
				"-MaterialExcludeDir7"		"models"
				"-MaterialExcludeDir8"		"vgui"
				"-MaterialExcludeDir9"		"voice"
			}
		}
		"Half-Life 2: Episode Two"
		{
			"GameDir"		"ep2"
			"hammer"
			{
				"GameData0"		"halflife2.fgd"
				"TextureFormat"		"5"
				"MapFormat"		"4"
				"DefaultTextureScale"		"0.250000"
				"DefaultLightmapScale"		"16"
				"GameExe"		"hl2.exe"
				"DefaultSolidEntity"		"func_detail"
				"DefaultPointEntity"		"info_player_start"
				"BSP"		"vbsp.exe"
				"Vis"		"vvis.exe"
				"Light"		"vrad.exe"
				"MapDir"		"e:\newssdk\sourcesdk_content\ep2\mapsrc"
				"BSPDir"		"ep2\maps"
				"CordonTexture"		"tools\toolsskybox"
				"MaterialExcludeCount"		"10"
				"-MaterialExcludeDir0"		"console"
				"-MaterialExcludeDir1"		"debug"
				"-MaterialExcludeDir2"		"detail"
				"-MaterialExcludeDir3"		"engine"
				"-MaterialExcludeDir4"		"hlmv"
				"-MaterialExcludeDir5"		"hud"
				"-MaterialExcludeDir6"		"particle"
				"-MaterialExcludeDir7"		"models"
				"-MaterialExcludeDir8"		"vgui"
				"-MaterialExcludeDir9"		"voice"
			}
		}
		"Portal"
		{
			"GameDir"		"portal"
			"hammer"
			{
				"GameData0"		"portal.fgd"
				"TextureFormat"		"5"
				"MapFormat"		"4"
				"DefaultTextureScale"		"0.250000"
				"DefaultLightmapScale"		"16"
				"GameExe"		"hl2.exe"
				"DefaultSolidEntity"		"func_detail"
				"DefaultPointEntity"		"info_player_start"
				"BSP"		"vbsp.exe"
				"Vis"		"vvis.exe"
				"Light"		"vrad.exe"
				"MapDir"		"e:\newssdk\sourcesdk_content\portal\mapsrc"
				"BSPDir"		"portal\maps"
				"CordonTexture"		"tools\toolsskybox"
				"MaterialExcludeCount"		"10"
				"-MaterialExcludeDir0"		"console"
				"-MaterialExcludeDir1"		"debug"
				"-MaterialExcludeDir2"		"detail"
				"-MaterialExcludeDir3"		"engine"
				"-MaterialExcludeDir4"		"hlmv"
				"-MaterialExcludeDir5"		"hud"
				"-MaterialExcludeDir6"		"particle"
				"-MaterialExcludeDir7"		"models"
				"-MaterialExcludeDir8"		"vgui"
				"-MaterialExcludeDir9"		"voice"
			}
		}
		"Counter-Strike: Source"
		{
			"GameDir"		"cstrike"
			"hammer"
			{
				"GameData0"		"cstrike.fgd"
				"TextureFormat"		"5"
				"MapFormat"		"4"
				"DefaultTextureScale"		"0.250000"
				"DefaultLightmapScale"		"16"
				"GameExe"		"hl2.exe"
				"DefaultSolidEntity"		"func_detail"
				"DefaultPointEntity"		"info_player_terrorist"
				"BSP"		"vbsp.exe"
				"Vis"		"vvis.exe"
				"Light"		"vrad.exe"
				"GameExeDir"		" MP"
				"MapDir"		"e:\newssdk\sourcesdk_content\cstrike\mapsrc"
				"BSPDir"		"cstrike\maps"
				"CordonTexture"		"tools\toolsskybox"
				"MaterialExcludeCount"		"10"
				"-MaterialExcludeDir0"		"console"
				"-MaterialExcludeDir1"		"debug"
				"-MaterialExcludeDir2"		"detail"
				"-MaterialExcludeDir3"		"engine"
				"-MaterialExcludeDir4"		"hlmv"
				"-MaterialExcludeDir5"		"hud"
				"-MaterialExcludeDir6"		"particle"
				"-MaterialExcludeDir7"		"models"
				"-MaterialExcludeDir8"		"vgui"
				"-MaterialExcludeDir9"		"voice"
			}
		}
		"Half-Life 2: Deathmatch"
		{
			"GameDir"		"hl2mp"
			"hammer"
			{
				"GameData0"		"hl2mp.fgd"
				"TextureFormat"		"5"
				"MapFormat"		"4"
				"DefaultTextureScale"		"0.250000"
				"DefaultLightmapScale"		"16"
				"GameExe"		"hl2.exe"
				"DefaultSolidEntity"		"func_detail"
				"DefaultPointEntity"		"info_player_deathmatch"
				"BSP"		"vbsp.exe"
				"Vis"		"vvis.exe"
				"Light"		"vrad.exe"
				"GameExeDir"		" MP"
				"MapDir"		"e:\newssdk\sourcesdk_content\hl2mp\mapsrc"
				"BSPDir"		"hl2mp\maps"
				"CordonTexture"		"tools\toolsskybox"
				"MaterialExcludeCount"		"10"
				"-MaterialExcludeDir0"		"console"
				"-MaterialExcludeDir1"		"debug"
				"-MaterialExcludeDir2"		"detail"
				"-MaterialExcludeDir3"		"engine"
				"-MaterialExcludeDir4"		"hlmv"
				"-MaterialExcludeDir5"		"hud"
				"-MaterialExcludeDir6"		"particle"
				"-MaterialExcludeDir7"		"models"
				"-MaterialExcludeDir8"		"vgui"
				"-MaterialExcludeDir9"		"voice"
			}
		}
		"Team Fortress 2"
		{
			"GameDir"		"tf"
			"hammer"
			{
				"GameData0"		"tf.fgd"
				"TextureFormat"		"5"
				"MapFormat"		"4"
				"DefaultTextureScale"		"0.250000"
				"DefaultLightmapScale"		"16"
				"GameExe"		"hl2.exe"
				"DefaultSolidEntity"		"func_detail"
				"DefaultPointEntity"		"info_player_teamspawn"
				"BSP"		"vbsp.exe"
				"Vis"		"vvis.exe"
				"Light"		"vrad.exe"
				"GameExeDir"		" MP"
				"MapDir"		"e:\newssdk\sourcesdk_content\tf\mapsrc"
				"BSPDir"		"tf\maps"
				"CordonTexture"		"tools\toolsskybox"
				"MaterialExcludeCount"		"10"
				"-MaterialExcludeDir0"		"console"
				"-MaterialExcludeDir1"		"debug"
				"-MaterialExcludeDir2"		"detail"
				"-MaterialExcludeDir3"		"engine"
				"-MaterialExcludeDir4"		"hlmv"
				"-MaterialExcludeDir5"		"hud"
				"-MaterialExcludeDir6"		"particle"
				"-MaterialExcludeDir7"		"models"
				"-MaterialExcludeDir8"		"vgui"
				"-MaterialExcludeDir9"		"voice"
			}
		}
		"Day of Defeat: Source"
		{
			"GameDir"		"dod"
			"hammer"
			{
				"GameData0"		"dod.fgd"
				"TextureFormat"		"5"
				"MapFormat"		"4"
				"DefaultTextureScale"		"0.250000"
				"DefaultLightmapScale"		"16"
				"GameExe"		"hl2.exe"
				"DefaultSolidEntity"		"func_detail"
				"DefaultPointEntity"		"info_player_allies"
				"BSP"		"vbsp.exe"
				"Vis"		"vvis.exe"
				"Light"		"vrad.exe"
				"GameExeDir"		" MP"
				"MapDir"		"e:\newssdk\sourcesdk_content\dod\mapsrc"
				"BSPDir"		"dod\maps"
				"CordonTexture"		"tools\toolsskybox"
				"MaterialExcludeCount"		"10"
				"-MaterialExcludeDir0"		"console"
				"-MaterialExcludeDir1"		"debug"
				"-MaterialExcludeDir2"		"detail"
				"-MaterialExcludeDir3"		"engine"
				"-MaterialExcludeDir4"		"hlmv"
				"-MaterialExcludeDir5"		"hud"
				"-MaterialExcludeDir6"		"particle"
				"-MaterialExcludeDir7"		"models"
				"-MaterialExcludeDir8"		"vgui"
				"-MaterialExcludeDir9"		"voice"
			}
		}
		"Garry's Mod"
		{
			"GameDir"		"garrysmod"
			"hammer"
			{
				"GameData0"		"garrysmod.fgd"
				"TextureFormat"		"5"
				"MapFormat"		"4"
				"DefaultTextureScale"		"0.250000"
				"DefaultLightmapScale"		"16"
				"GameExe"		"hl2.exe"
				"DefaultSolidEntity"		"func_detail"
				"DefaultPointEntity"		"info_player_start"
				"BSP"		"vbsp.exe"
				"Vis"		"vvis.exe"
				"Light"		"vrad.exe"
				"GameExeDir"		" MP"
				"MapDir"		"e:\newssdk\sourcesdk_content\garrysmod\mapsrc"
				"BSPDir"		"garrysmod\maps"
				"CordonTexture"		"tools\toolsskybox"
				"MaterialExcludeCount"		"10"
				"-MaterialExcludeDir0"		"console"
				"-MaterialExcludeDir1"		"debug"
				"-MaterialExcludeDir2"		"detail"
				"-MaterialExcludeDir3"		"engine"
				"-MaterialExcludeDir4"		"hlmv"
				"-MaterialExcludeDir5"		"hud"
				"-MaterialExcludeDir6"		"particle"
				"-MaterialExcludeDir7"		"models"
				"-MaterialExcludeDir8"		"vgui"
				"-MaterialExcludeDir9"		"voice"
			}
		}
		"---------------------------------------- "
		{
			"hammer"
			{
				"TextureFormat"		"-1"
				"MapFormat"		"1210080562"
				"DefaultTextureScale"		"0.250000"
				"DefaultLightmapScale"		"16"
				"CordonTexture"		"BLACK"
				"MaterialExcludeCount"		"0"
			}
		}
		"----------------------------------------"
		{
			"hammer"
			{
				"TextureFormat"		"-1"
				"MapFormat"		"0"
				"DefaultTextureScale"		"0.250000"
				"DefaultLightmapScale"		"16"
				"CordonTexture"		"BLACK"
				"MaterialExcludeCount"		"0"
			}
		}
	}
	"SDKVersion"		"3"
}
