
#ifndef _MFnAreaLight
#define _MFnAreaLight
//
//-
// ==========================================================================
// Copyright (C) 1995 - 2006 Autodesk, Inc., and/or its licensors.  All 
// rights reserved.
// 
// The coded instructions, statements, computer programs, and/or related 
// material (collectively the "Data") in these files contain unpublished 
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// and by international treaties.
// 
// The Data may not be disclosed or distributed to third parties or be 
// copied or duplicated, in whole or in part, without the prior written 
// consent of Autodesk.
// 
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// including the above license grant, this restriction and the following 
// disclaimer, must be included in all copies of the Software, in whole 
// or in part, and all derivative works of the Software, unless such copies 
// or derivative works are solely in the form of machine-executable object 
// code generated by a source language processor.

// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND. 
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//+
//
// CLASS:    MFnAreaLight
//
// *****************************************************************************
//
// CLASS DESCRIPTION (MFnAreaLight)
//
// MFnAreaLight facilitates creation and manipulation of dependency graph nodes
// representing area lights.
//
// *****************************************************************************

#if defined __cplusplus

// *****************************************************************************

// INCLUDED HEADER FILES


#include <maya/MFnDagNode.h>
#include <maya/MObject.h>
#include <maya/MStatus.h>
#include <maya/MFnNonExtendedLight.h>

// *****************************************************************************

// DECLARATIONS

class MFltMatrix;

// *****************************************************************************

// CLASS DECLARATION (MFnAreaLight)

/// Manage Area Light dependency Nodes
/**
  Facilitate the creation and manipulation of area light nodes
*/
#ifdef _WIN32
#pragma warning(disable: 4522)
#endif // _WIN32

class OPENMAYA_EXPORT MFnAreaLight : public MFnNonExtendedLight 
{

	declareDagMFn(MFnAreaLight,MFnNonExtendedLight);
public:
	///
	MObject     create( bool UIvisible = true, MStatus * ReturnStatus = NULL );
	///
	MObject     create( const MObject& parent, bool UIvisible = true,
						MStatus * ReturnStatus = NULL );
	///
	MObject     create( const MObject& parent, bool UIvisible = true,
				  bool wantTransform = false, MStatus * ReturnStatus = NULL );
protected:
// No protected members

private:
// No private members

};

#ifdef _WIN32
#pragma warning(default: 4522)
#endif // _WIN32

// *****************************************************************************
#endif /* __cplusplus */
#endif /* _MFnAreaLight */



