"LightmappedGeneric"
{
	"$basetexture" "Glass/glasswindow_frosted_002"
	"$envmap" "env_cubemap"
	"$surfaceprop" "glass"
	"%keywords" "portal"
	"$envmaptint" "[.20 .30 .35]"
	"$additive" "1"
	"$translucent" 1
	"$nocull" "1"
}
